Chris Thorpe on play, cities, and the built environment, from the Ogilvy Gamelab day. And it’s good, not just because Chris is a smart cookie, but because Chris actually makes things and understands making things.
One bit I especially liked was how comfortable ‘And I Saw‘ was with people hacking the game, to the point that it was, to all intents and purposes, built into the game. More platforms for play, please.